"use strict";
cc._RF.push(module, '169c4hLN9RCpIVsb1KLxerM', 'GameSpeedClickView');
// scripts/GameSpeedClickView.js

"use strict";

var t = require;
var e = module;
var o = exports;

var _i,
    n = void 0 && (void 0).__extends || (_i = function i(t, e) {
  return (_i = Object.setPrototypeOf || {
    __proto__: []
  } instanceof Array && function (t, e) {
    t.__proto__ = e;
  } || function (t, e) {
    for (var o in e) {
      Object.prototype.hasOwnProperty.call(e, o) && (t[o] = e[o]);
    }
  })(t, e);
}, function (t, e) {
  function o() {
    this.constructor = t;
  }

  _i(t, e), t.prototype = null === e ? Object.create(e) : (o.prototype = e.prototype, new o());
}),
    a = void 0 && (void 0).__decorate || function (t, e, o, i) {
  var n,
      a = arguments.length,
      r = a < 3 ? e : null === i ? i = Object.getOwnPropertyDescriptor(e, o) : i;
  if ("object" == typeof Reflect && "function" == typeof Reflect.decorate) r = Reflect.decorate(t, e, o, i);else for (var s = t.length - 1; s >= 0; s--) {
    (n = t[s]) && (r = (a < 3 ? n(r) : a > 3 ? n(e, o, r) : n(e, o)) || r);
  }
  return a > 3 && r && Object.defineProperty(e, o, r), r;
};

Object.defineProperty(o, "__esModule", {
  value: !0
});

var r = t("GlobalUserData"),
    s = t("GameConstant"),
    l = t("GoldFlyAnim"),
    c = t("ConfirmRewardPanel"),
    d = t("BroadCastMessage"),
    h = t("Util"),
    p = cc._decorator,
    u = p.ccclass,
    f = p.property,
    m = function (t) {
  function e() {
    var e = null !== t && t.apply(this, arguments) || this;
    return e.pfb_FlyGold = null, e.node_iconGold = null, e.node_btnClick = null, e.reward_icon_list = null, e.progressAward = null, e.progressTime = null, e.node_car = null, e.lab_time = null, e.lab_gold1 = null, e.lab_gold2 = null, e.lab_gold3 = null, e.lab_gold4 = null, e.lab_gold5 = null, e.node_light = null, e.awardGoldList = [100, 300, 500, 1e3, 2e3], e.nCurTime = 0, e.nMaxTime = 5, e.SpeedSub = .04, e.progress = 0, e.bStart = !1, e.getAwardIndex = 0, e._closeCB = null, e.nStartTime = 0, e.chance_mistake_touch = [{
      min: .2 - .05,
      max: .4 - .05
    }, {
      min: .2 - .05,
      max: .4 - .05
    }, {
      min: .2 - .05,
      max: .4 - .05
    }, {
      min: .36,
      max: .6 - .05
    }, {
      min: .36,
      max: .6 - .05
    }, {
      min: .36,
      max: .6 - .05
    }, {
      min: .36,
      max: .6 - .05
    }, {
      min: .36,
      max: .6 - .05
    }, {
      min: .61 - .05,
      max: .75
    }, {
      min: .76,
      max: .85
    }], e.bShowBanner = !1, e;
  }

  return n(e, t), e.prototype.start = function () {
    h.Util.event_dispatcher.register(this), cc.resources.load("prefab/confirmRewardPanel"), h.Util.hideBanner();
  }, e.prototype.onDestroy = function () {
    h.Util.event_dispatcher.remove(this), r["default"].isGiftRushShow = !1;
  }, e.prototype.initView = function (t) {
    r["default"].isGiftRushShow = !0, this._closeCB = t, this.lab_gold1.string = h.Util.transformGoldStr(this.awardGoldList[0]), this.lab_gold2.string = h.Util.transformGoldStr(this.awardGoldList[1]), this.lab_gold3.string = h.Util.transformGoldStr(this.awardGoldList[2]), this.lab_gold4.string = h.Util.transformGoldStr(this.awardGoldList[3]), this.lab_gold5.string = h.Util.transformGoldStr(this.awardGoldList[4]), this.progressAward.progress = 0, this.progressTime.progress = 0, this.progress = 0, this.onPosCar(this.progress), this.nCurTime = 0, this.lab_time.string = (this.nMaxTime - this.nCurTime).toString(), this.bStart = !1, cc.tween(this.node_light).by(3, {
      angle: 360
    }).repeatForever().start();
  }, e.prototype.onBtnSpeedClick = function () {
    this.bStart || this.onCountDown(), this.progress += this.SpeedSub, this.progress > .9 && (this.progress = .9), this.progressAward.progress = this.progress, this.onPosCar(this.progress), this.onShowBanner();

    for (var t = this.awardGoldList.length; t > 0; t--) {
      if (this.progress > t / 6) {
        this.getAwardIndex = t;

        for (var e = 1; e <= t; e++) {
          var o = this.reward_icon_list.children[t].getChildByName("mask");
          o && (o.active = !1);
        }

        return;
      }
    }
  }, e.prototype.onPosCar = function () {
    this.node_car.x = 950 * (this.progress - .5);
  }, e.prototype.onClose = function () {
    h.Util.hideBanner(), this._closeCB && this._closeCB(), this.node && this.node.destroy(), this.unscheduleAllCallbacks();
  }, e.prototype.onCountDown = function () {
    var t = this;
    this.node_btnClick.active = !0, this.bStart = !0, this.schedule(function () {
      t.nMaxTime == t.nCurTime ? (t.node_btnClick.active = !1, t.playGetGoldAnim(), t.unscheduleAllCallbacks()) : (t.nCurTime++, t.lab_time.string = (t.nMaxTime - t.nCurTime).toString());
    }, 1);
  }, e.prototype.onWxShow = function () {
    this.onWxNavigateBack();
  }, e.prototype.onWxNavigateBack = function () {
    this.onPosCar(0), this.unscheduleAllCallbacks(), this.lab_time.string = "0", this.node_btnClick.active = !1, h.Util.hideBanner(), this.playGetGoldAnim(!1);
  }, e.prototype.update = function (t) {
    this.bStart && (this.nStartTime += t, this.progressTime.progress = 1 - this.nStartTime / this.nMaxTime), this.progress > 0 && this.onDownSpeed(), this.progress < 0 && (this.progress = 0), this.progressAward.progress = this.progress, this.onPosCar(this.progress);
  }, e.prototype.onDownSpeed = function () {
    this.progress <= .1 ? this.progress -= .013 * this.SpeedSub : this.progress <= .2 ? this.progress -= .0192 * this.SpeedSub : this.progress <= .3 ? this.progress -= .0224 * this.SpeedSub : this.progress <= .4 ? this.progress -= 1.8 * .016 * this.SpeedSub : this.progress <= .5 ? this.progress -= .04 * this.SpeedSub : this.progress <= .6 ? this.progress -= .048 * this.SpeedSub : this.progress <= .7 ? this.progress -= .0512 * this.SpeedSub : this.progress <= .8 ? this.progress -= .056 * this.SpeedSub : this.progress -= .064 * this.SpeedSub;
  }, e.prototype.onShowBanner = function () {
    if (!this.bShowBanner) {
      var t = h.Util.getRandomInt(0, this.chance_mistake_touch.length),
          e = 100 * this.chance_mistake_touch[t].min,
          o = 100 * this.chance_mistake_touch[t].max,
          i = h.Util.getRandomInt(e, o);
      i /= 100, this.progress > i && (this.bShowBanner = !0, r["default"].curGiftRushBannerIndex = h.Util.getCurbannerIndex(), h.Util.showBanner(), cc.log("当前急速夺宝banner下标: " + r["default"].curGiftRushBannerIndex));
    }
  }, e.prototype.playGetGoldAnim = function (t) {
    var e = this;
    void 0 === t && (t = !0);

    for (var o = 0, i = 0; i < this.getAwardIndex; i++) {
      o += this.awardGoldList[i];
    }

    if (o > 0) {
      r["default"].saveGoldData(!0, o);
      var n = cc.instantiate(cc.resources.get("prefab/confirmRewardPanel"));
      cc.find("Canvas").addChild(n, 100), n.getComponent(c["default"]).initView([{
        type: c.rewardType.gold,
        num: o
      }], function () {
        t && e.playAudio(s.Game_Audio_ID.get_gold);
        var o = cc.v3(200, cc.winSize.height, 0);
        h.Util.AnimFly(l.Fly_Type.Gold, e.pfb_FlyGold, e.node_iconGold, o, function () {}, function () {
          e.onClose();
        });
      }, !1);
    } else this.onClose();
  }, e.prototype.playAudio = function (t) {
    d["default"].getInstance().SendMessage(s.Game_Broadcast_Func.Audio, t);
  }, a([f(cc.Prefab)], e.prototype, "pfb_FlyGold", void 0), a([f(cc.Node)], e.prototype, "node_iconGold", void 0), a([f(cc.Node)], e.prototype, "node_btnClick", void 0), a([f(cc.Node)], e.prototype, "reward_icon_list", void 0), a([f(cc.ProgressBar)], e.prototype, "progressAward", void 0), a([f(cc.ProgressBar)], e.prototype, "progressTime", void 0), a([f(cc.Node)], e.prototype, "node_car", void 0), a([f(cc.Label)], e.prototype, "lab_time", void 0), a([f(cc.Label)], e.prototype, "lab_gold1", void 0), a([f(cc.Label)], e.prototype, "lab_gold2", void 0), a([f(cc.Label)], e.prototype, "lab_gold3", void 0), a([f(cc.Label)], e.prototype, "lab_gold4", void 0), a([f(cc.Label)], e.prototype, "lab_gold5", void 0), a([f(cc.Node)], e.prototype, "node_light", void 0), a([u], e);
}(cc.Component);

o["default"] = m;

cc._RF.pop();